The following procedure shows how to make B-format impulse responses (IRs) with the Linux software Aliki by Fons Adriaensen. A detailed user manual is available for Aliki, however the guide presented here in escuta.org is intended to show how to produce IRs without the need to run the software in the field and enables the use of portable audio recorders recorders such as the Tascam DR-680. The procedure was arrived upon through email correspondence with Fons. His utility "bform2ald" is included here with permission.
Field Equipment used:
1. Launch Aliki in the directory in which you wish to create and store your "session" files and sub-directories, select the "Sweep" window and create a sweep file with these or other values:
2. Select "Load" to load the sweep into Aliki and perform an export as a 24bit wav file or file type of your choosing.3. Import the "*-F.wav" export in Ardour or other sound editor and insert an 800Hz blip or other audio marker 5 seconds before start. Insert some silence before the blip as some players (the Zoom H4n for example) may miss some initial milliseconds of files on playback. Export file as stereo 24bit 48kHz stereo file since the Zoom doesn't accept mono files.
4. Import file into Zoom H4n recorder for playback.
5. In the field, connect line out of Zoom H4n to Yorkville YSM1p and play file, recording with tetramic and Tascam DR-680. In my first test I recorded with the meter reading at around -16dB. Could have given the amp more gain, but the speaker casing was beginning to buzz with the low frequencies.
6. The Tascam creates 4 mono files. Use script to convert to A-format and with Tetrafile to convert to B-format with the mic's calibration data (with "def" setting).
7. Install and use the utility bform2ald (see "Download attachments" below) to convert the B-format capture to Aliki's native "ald" file format.
8. Load the "ald" sweep capture into Aliki. Enter into edit mode and right-click to place a marker at the beginning of the blip. Use the logarithmic display to make the positioning easier. Once positioned, left-click "Time ref" to zero the location of the blip, then slide the marker to the 5 second mark and again left-click "Time ref" to zero the location of the start of the capture.
9. Right-click a second time a little to the right of the blue start marker. This will create a second olive coloured marker, marking the point at which a raised cosine fade-in starting at the blue marker will reach unity gain. When positioned, left-click "Trim start". Zoom out and drag the two markers to the end of the capture in order to perform a fade out in the same way with "Trim end". Use the log view to aid with this process.
10. Save this trimmed capture in the edited directory with "Save section".
11. Select "Cancel" and then "Load" to reload the freshly trimmed capture in the edited directory, then select "Convol". In this window, select the original sweep file used to create the capture in the "Sweep" dialogue. Enter "0" in the "Start time" field and in the "End time" field enter a number in seconds that represents the expected reverberation time plus two or three more seconds. Finally, select apply to perform the deconvolution, then perform a "Save section" to save the complete IR in the "impresp" directory.
12. Select "Cancel" and "Load" to load the recently created impulse in the "impresp" directory, then enter edit mode. The impulse may not be visible so use the zoom tools and in Log view, identify the first peak in the IR which should appear shortly after 0 seconds. This peak should represent the direct sound. While we may decide not to keep this peak, we will use it now to normalise the IR so that a 0 dB post fader aux send to the convolver will reproduce the correct ratio of direct sound to reverberation when using "tail IRs" or IRs without the direct impulse (see 13 below). To normalise, right-click to position the blue marker on the peak then left-click "Time-ref" to zero the very start of the direct impulse and shift-click "Gain / Norm".
13. The complete IR created above in step 12, containing the impulse of the direct signal as well as those of the first reflections and of the diffuse tail, may be convolved with an anechoic source to position that source in the sound field. If used in this way, the "dry" signal of the source should not be mixed with the "wet" or convolved signal and there will be no control over the degree of reverberation. If however the first 10msec of the IR are silenced (using the blue and olive markers and "Trim start" in Aliki to fade in from silence just before 10msec, for example), the anechoic signal may be positioned in the sound field by including the dry signal in the mix (panned by abisonic means to a position corresponding to that of the original source in the IR) and varying the gain on the "wet" or convolved signal to adjust the level or reverberation and reinforce the apparent position of the virtual source through first reflections encoded in the IR. Another alternative is to silence the first 120msec of the IR to create a so-called "tail IR". This removes the 1st reflections information entirely from the IR and enables the sound to be moved freely by ambisonic panning. The level of reverberation is adjustable however the will be no 1st reflections information to aid in the listener's localisation of the virtual source or to contribute to the illusion of its "naturalness". A fourth possibility is to use a tail IR in conjunction with various IRs for different locations. These IRs encoding first reflections only, those occurring between 10 and 120msec, could be chosen for example to match the positions of specific musicians on a stage. The engineer will first pan the dry signal of a source in a particular position, then mix in the wet signal derived from convolution with the 1st reflections IR for the corresponding location and additionally send a feed from the dry signal to a global tail IR common to all sources.
Certifique-se de preencher os campos indicados com (*). Não é permitido código HTML.